Monday, June 9

Texture and the Ball Point Pen







From my last storyboards, I realized I had incorporated a combination of Anime styled drawing with a traditional Western style. Within my sketchbook, I began exploring this look, and attempted to add a sense of detail and texture I normally didn't think about. With my Star Trek drawings submitted to the late Perpetual Entertainment, I eagerly waited for my response. They told me how I needed to incorporate tightness, completeness, and texture into my drawings. So with this in mind, I began my self-motivated education towards achieving this.

The first picture a complete drawing from a simple doodle I had made at SCEA (as a game tester). I liked the drawing so much, except that it was on some blue scratch paper with other stuff on it. So I redrew it. The second my version of a Xenomorph to try to practice organic texture. I got carried away and worked on my Reaper character in the next two images.

The Girl From Yesterday








I haven't posted to my blog in a long time, and a lot of things happened. But primarily, I just simply stopped drawing for several months when money got real tight, and I had to work a lot. After a while, a friend bought me a sketchbook, and I was back into it again!!!

Here are the some of the storyboards for The Girl From Yesterday by Huy Vu. It is a quaint little tale about a guy who likes a girl who likes candy. He commissioned me to draw up some beats for his script so that he can present it to his class. I really learned my style of drawing and my method for creating storyboards. Though tedious, this project actually helped me out to get reinspired with drawing.

These are just few of the scans. Notice how the first few pages are really sporadic and not organized. As I carried on I developed my little system and the characters became easier to draw and work with.